Hello, I am Kieran De Sousa.

First Class BSc (Hons) Games Technology from UWE Bristol.

I have a strong passion for programming, and have worked on a variety of contracts and projects with many tools, with my strongest skills involving C++, C#, Unity, and Unreal Engine. I am the winner of the "Outstanding TIGA Graduate of the Year: Computer Games Technology" 2024 award, and was shortlisted for TIGA's "Creative Assembly: Best Game" award.

Showcase

A selection of some of my favourite projects

Find out more about Project ZipZap
C#
Unity

Project ZipZap

Single-player, isometric, movement game developed in Unity

Find out more about Machine Learning in Procedural Content Generation
C#
Unity
AI

Machine Learning in Procedural Content Generation

Dissertation exploring ML's use in evaluating PCG outputs

Code Essay
Find out more about DirectX11 - Populous II
C++
DirectX
ECS

DirectX11 - Populous II

Top-down strategy game demo created in DirectX11 for PC & Arcade machines

Demo Code

Recent Projects

A handful of my most recent works

Find out more about VR Safe
C#
Unity
VR

VR EyeiSENS

VR training simulation evaluating user's hazard perception with eye tracking.

Find out more about VR Safe
C#
Unity
VR
Networked

VR Safe

VR Multiplayer training simulation evaluating user's hazard perception with eye tracking.

Find out more about Machine Learning in Procedural Content Generation
C#
Unity
AI

Machine Learning in Procedural Content Generation

Dissertation exploring ML's use in evaluating PCG outputs

Code Essay
Find out more about Project ZipZap
C#
Unity

Project ZipZap

Single-player, isometric, movement game developed in Unity

Find out more about StageCraft VR
C#
Unity
VR

StageCraft VR

VR public presentation training simulator with multiple scenarios

Find out more about Messy Theatre
C#
Unity
Game Jam

Messy Theatre

Third-person, multiplayer, casual ragdoll arena game created in three days for the Global Game Jam 2024

Demo Code

To see more of my work, visit Game Dev and Projects.

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